a. Contribution de l'activité au référentiel AA (AA du programme)
1.1-1.5, 2.1-2.5 game theory, agency, human resources management, project management
3.2-3.3 matching real situations with archetypal problems
3.4 solving mathematical models (game theory)
3.6-3.8 interpreting the results of abstract models (course+homeworks)
4.1-4.2 identifying typical problems in complex situations
4.3 project management, agency and human resources
4.4-4.7 drawing lessons from abstract models for complex, real situations
5.1-5.8, 7.5 project management techniques
5.8, 7.1 & 7.5 agency and contract theory (game theory)
6.2 & 6.6-6.7 homeworks
b. Formulation spécifique pour cette activité des AA du programme
At the end of the course, students will be able :
(Part 1)
- to understand in depth various decision problems and decision-making tools commonly relied upon in fields relevant for the students.
- to formulate strategic (i.e. interactive) decision problems in a rigorous mathematical framework (game theory).
- to pick up adequate methods for solving multi-agents decision problems under uncertainty.
- to interpret the results of mathematical models of strategic interaction with a view to formulating practical recommandations for problem-solving.
(Part 2)
- to master the project approach as an intervention mean in industrialized and developing countries, linked to their specific social, political and environmental context
- to master the successive steps of the life cycle of the project, integrating all these elements in a systematic pattern with a view to a feasibility analysis.
- to master the methods of project follow-up and assessment, including financial and economic assessment.
- to know the basics of planning methods and human resource management.
La contribution de cette UE au développement et à la maîtrise des
compétences et acquis du (des) programme(s) est accessible à la fin de
cette fiche, dans la partie « Programmes/formations proposant
cette unité d’enseignement (UE) ».
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